Sunday, February 12, 2017

Minecraft Adventurer - CODE




Minecraft Adventurer

Minecraft Adventurer is a bit different than Minecraft Designer. While Minecraft Designer is having your player move around and use creatures, Minecraft Adventurer is having your player build and destroy blocks or buildings. In it, you can build houses, railroads, and collect resources from your world. You can also program your player to avoid lava or monsters. It is as if Minecraft Adventurer teaches how the survival mode of Minecraft is and Minecraft Designer teaches how the creative mode of Minecraft is.

Overall, this was extremely intriguing because it had many different settings and scenarios. It showed you could mine iron, redstone, diamond, build homes of wood or even wool, and build a railroad for a train track or rollercoaster!



Key facts to know:
  1. The playspace is where you can run your game and instructions are below it
  2. The tool box contains commands directing Alex’s or Steve’s actions
  3. The workspace is where you build your program
  4.  
    Drag a block under the previous one to add actions until it outlines in yellow/orange; actions are performed from top to bottom
  5. To delete a block, drag it from the workspace back to the tool box
  6. Use this repeat block to repeat an action or actions 2 to 10 times in a row
  7. This is an “if” statement; in this case, it is used for if lava is ahead. This means you can program Steve or Alex to place a block if there is lava in front of them then walk, for example.
  8. You can place blocks like torches and cobblestone
  9. You can mine minerals by using a “destroy block” block

Wednesday, February 8, 2017

Minecraft Designer - CODE


Minecraft Designer


Minecraft Designer is a fun and easy way to learn how to code. Many are familiar with the video game Minecraft, and the game was used to teach students how to code and make games. There are two Minecraft activities - Minecraft Designer and Minecraft Adventurer. Minecraft Designer gives the student the basic steps of how to program things like chickens, sheep, and monsters. There are many functions that can be programmed to these creatures. For example, a chicken can be programmed to drop an egg every three steps, and a creeper can be programmed to make a hissing sound when touched by a player. Minecraft Designer is all about moving and using.
Minecraft Designer is interesting to me personally because computer science is being taught while playing a video game! I love the fact we are open to programming anything we want in Minecraft Designer, even if it’s something crazy. When using Minecraft Designer, everyone can let their creativity and imagination out.

Below are some key points of Minecraft Designer:
1. Screenshot 2017-02-07 at 9.08.33 AM.pngThe area is split into three spaces - gamespace (where you can test your game), toolbox (the actions and events you can use), and workspace (where you program your game). Press run to test your game.

2. Screenshot 2017-02-07 at 9.11.01 AM.png This is the forever do loop. You can use it to repeat an action forever.
3. To make the game more realistic, you can use the turn random key so creatures seem more real.
4. Screenshot 2017-02-07 at 9.13.25 AM.pngUse the up, down, left, and right keyboard buttons to move your player.
5. You can use animals by pressing the space bar and program the game so creatures follow you when you touch them or whatever action is put into the workspace.
6. You spawn animals during the day or night, and on the top, bottom, left or right part of the screen/world.
7. You can program the game so you earn points when doing certain actions
8. Have fun!
 

Also, in case you need it, here's the link :-) --> https://studio.code.org/s/minecraft/stage/1/puzzle/1